Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/98567 
Year of Publication: 
2013
Citation: 
[Journal:] Games [ISSN:] 2073-4336 [Volume:] 4 [Issue:] 3 [Publisher:] MDPI [Place:] Basel [Year:] 2013 [Pages:] 367-374
Publisher: 
MDPI, Basel
Abstract: 
I use data from a previous experiment for classifying subjects based on their behavior in the trust game. Prior literature defines a 'reciprocity effect' as the tendency for Second Movers to return proportions increasing in the amounts that they receive. In the data that I use, 31% of Second Movers show reciprocity effects, 31% are neutral, and 25% consistently free-ride, indicating that the aggregate reciprocity effect for the sample as a whole is attributable to a minority of the subjects.
Subjects: 
trust game
reciprocity
strategy method
Persistent Identifier of the first edition: 
Creative Commons License: 
cc-by Logo
Document Type: 
Article
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