Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/342160 
Year of Publication: 
2026
Citation: 
[Journal:] Theory and Decision [ISSN:] 1573-7187 [Volume:] 100 [Issue:] 1 [Publisher:] Springer US [Place:] New York [Year:] 2026 [Pages:] 95-156
Publisher: 
Springer US, New York
Abstract: 
To aggregate rankings into a social ranking, a natural approach is to use scoring systems such as Plurality, Veto, and Borda that assign scores to candidates. We distinguish three types of methods built on scoring systems: ranking by score, ranking by repeatedly choosing a winner, and ranking by repeatedly choosing a loser. The latter method captures the frequently studied voting rules Instant Runoff Voting (IRV), Coombs, and Baldwin. We compare these classes of methods axiomatically, referencing prior results. In an experimental analysis, we show that the three types of methods produce different rankings in practice. We also provide evidence that sequentially selecting winners is most suitable to detect a ground truth ranking of candidates. For different rules in our classes, we then study the (parameterized) computational complexity of deciding in which positions a given candidate can appear in the chosen ranking. As part of our analysis, we also consider the Winner Determination problem for IRV, Coombs, and Baldwin and determine their complexity when there are few voters or candidates.
Subjects: 
computational social choice
voting
computational complexity
parameterized complexity
algorithms
Persistent Identifier of the first edition: 
Creative Commons License: 
cc-by Logo
Document Type: 
Article
Document Version: 
Published Version

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