Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/330096 
Year of Publication: 
2024
Citation: 
[Journal:] Games [ISSN:] 2073-4336 [Volume:] 15 [Issue:] 4 [Article No.:] 27 [Year:] 2024 [Pages:] 1-26
Publisher: 
MDPI, Basel
Abstract: 
The literature on strategic ambiguity in classical games provides generalized notions of equilibrium in which each player best responds to ambiguous or imprecise beliefs about his opponents' strategic choices. In a recent paper, strategic ambiguity has been extended to psychological games, by taking into account ambiguous hierarchies of beliefs and max-min preferences. Given that this kind of preference seems too restrictive as a general method to evaluate decisions, in this paper we extend the analysis by taking into account α-max-min preferences in which decisions are evaluated by a convex combination of the worst-case (with weight α) and the best-case (with weight 1 − α) scenarios. We define the α-max-min psychological Nash equilibrium; an illustrative example shows that the set of equilibria is affected by the parameter α and the larger the ambiguity, the greater the effect. We also provide a result of stability of the equilibria with respect to perturbations that involve the attitudes toward ambiguity, the structure of ambiguity, and the payoff functions: converging sequences of equilibria of perturbed games converge to equilibria of the unperturbed game as the perturbation vanishes. Surprisingly, a final example shows that the existence of equilibria is not guaranteed for every value of α.
Subjects: 
psychological games
ambiguous beliefs
α-MEU
equilibrium existence
Persistent Identifier of the first edition: 
Creative Commons License: 
cc-by Logo
Document Type: 
Article
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