Please use this identifier to cite or link to this item:
Avrahami, Judith
Güth, Werner
Kareev, Yaakov
Year of Publication: 
Series/Report no.: 
SFB 373 Discussion Paper No. 2001,35
Predating predators requires at least three specimen to which we refer as players 1, 2, and 3. Player 1 has simply to guess nature when trying to find food. Player 2 is hunting player 1 in the hope that 1 is well-fed but must also avoid being hunted by player 3. One major motivation is to test three benchmark solutions (uniformly perfect, impulse balance and payoff balance equilibrium) in such a complex strategic setting. In the experiment three participants play repeatedly the game (partner design) which allows to test whether certain types of behavior are just initial inclinations or stable patterns which survive learning and experience.
Persistent Identifier of the first edition: 
Document Type: 
Working Paper

Files in This Item:

Items in EconStor are protected by copyright, with all rights reserved, unless otherwise indicated.