Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/330099 
Year of Publication: 
2024
Citation: 
[Journal:] Games [ISSN:] 2073-4336 [Volume:] 15 [Issue:] 5 [Article No.:] 30 [Year:] 2024 [Pages:] 1-22
Publisher: 
MDPI, Basel
Abstract: 
We start from the fundamental premise that any physical interaction can be interpreted as a game. To demonstrate this, we draw upon the free energy principle and the theory of quantum reference frames. In this way, we place the game-theoretic Nash Equilibrium in a new light in so far as the incompleteness and undecidability of the concept, as well as the nature of strategies in general, can be seen as the consequences of certain no-go theorems. We show that games of the generic imitation type follow a circularity of idealization that includes the good regulator theorem, generalized synchrony, and undecidability of the Turing test. We discuss Bayesian games in the light of Bell non-locality and establish the basics of quantum games, which we relate to local operations and classical communication protocols. In this light, we also review the rationality of gaming strategies from the players' point of view.
Subjects: 
free energy principle
Gödel's theorem
Markov blanket
measurement
Nash equilibrium
quantum reference frame
Turing test
undecidability
Persistent Identifier of the first edition: 
Creative Commons License: 
cc-by Logo
Document Type: 
Article
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