Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/330029 
Year of Publication: 
2023
Citation: 
[Journal:] Games [ISSN:] 2073-4336 [Volume:] 14 [Issue:] 3 [Article No.:] 36 [Year:] 2023 [Pages:] 1-13
Publisher: 
MDPI, Basel
Abstract: 
We study the strategic similarity of game positions in two-player extensive games of perfect information by looking at the structure of their local game trees, with the aim of improving the performance of game-playing agents in detecting forcing continuations. We present a range of measures over the induced game trees and compare them against benchmark problems in chess, observing a promising level of accuracy in matching up trap states. Our results can be applied to chess-like interactions where forcing moves play a role, such as those arising in bargaining and negotiation.
Subjects: 
limited foresight
traps
similarity
strategy
Persistent Identifier of the first edition: 
Creative Commons License: 
cc-by Logo
Document Type: 
Article
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