Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/330015 
Year of Publication: 
2023
Citation: 
[Journal:] Games [ISSN:] 2073-4336 [Volume:] 14 [Issue:] 2 [Article No.:] 22 [Year:] 2023 [Pages:] 1-13
Publisher: 
MDPI, Basel
Abstract: 
In this paper, a detailed survey is presented for the analysis and control of networked evolutionary games via the matrix method. The algebraic form of networked evolutionary games is firstly recalled. Then, some existing results on networked evolutionary games are summarized. Furthermore, several generalized forms of networked evolutionary games are reviewed, including networked evolutionary games with time delay, networked evolutionary games with bankruptcy mechanism, networked evolutionary games with time-varying networks, and random evolutionary Boolean games. The computational complexity of general networked evolutionary games is still challenging, which limits the application of the matrix method to large-scale networked evolutionary games. Future works are finally presented in the conclusion.
Subjects: 
networked evolutionary games
time delay
bankruptcy mechanism
random evolutionary Boolean game
semi-tensor product of matrices
Persistent Identifier of the first edition: 
Creative Commons License: 
cc-by Logo
Document Type: 
Article
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