Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/326920 
Year of Publication: 
2024
Series/Report no.: 
UNU-MERIT Working Papers No. 2024-024
Publisher: 
United Nations University (UNU), Maastricht Economic and Social Research Institute on Innovation and Technology (UNU-MERIT), Maastricht
Abstract: 
This Study mirrors the developments of information and communications technology (ICT) and its use in the education sector of the Republic of Moldova, where the term 'education technologies' (EdTech) is not widely used in education strategies and policies. Nonetheless, thanks to multiple nation-wide projects and important international technological partnerships, such as the first partnership of the Technical University of Moldova (TUM) with Google, there is an emerging interest of the national authorities, which is evidenced through enhanced endeavours aimed at education digitalization.
Subjects: 
Educational Gaming
EdTech
Gamification in Education
Digital Learning Tools
Interactive Learning
Learning Outcomes
Game-Based Learning
Educational Technology
Student Engagement
Curriculum Integration
JEL: 
H52
Creative Commons License: 
cc-by-nc-sa Logo
Document Type: 
Working Paper

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