Bitte verwenden Sie diesen Link, um diese Publikation zu zitieren, oder auf sie als Internetquelle zu verweisen: https://hdl.handle.net/10419/32225 
Erscheinungsjahr: 
2008
Schriftenreihe/Nr.: 
Preprints of the Max Planck Institute for Research on Collective Goods No. 2008,37
Verlag: 
Max Planck Institute for Research on Collective Goods, Bonn
Zusammenfassung: 
This article reports on a field study that has been conducted in the online computer game World of Warcraft. In a basic labor situation a principal gives an upfront wage to an agent (who is unaware that he is participating in an experiment) and asks him to conduct a real-effort task. The unique characteristic of the virtual world allows us to control for agents' abilities to perform the task and to manipulate the principal's social status. Confirming gift exchange theory, generous wages indeed increase agents' efforts, even controlling for agents' abilities, while the principals' social status influences effort provision probability substantially. We interpret this result such that agents assess the kindness of the wages with respect to the expected principals' wealth.
Schlagwörter: 
Field experiment
gift-exchange
reciprocity
status
virtual world
JEL: 
C88
C93
D63
Dokumentart: 
Working Paper

Datei(en):
Datei
Größe
886.39 kB





Publikationen in EconStor sind urheberrechtlich geschützt.