Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/257494 
Year of Publication: 
2021
Citation: 
[Journal:] Games [ISSN:] 2073-4336 [Volume:] 12 [Issue:] 1 [Article No.:] 12 [Publisher:] MDPI [Place:] Basel [Year:] 2021 [Pages:] 1-13
Publisher: 
MDPI, Basel
Abstract: 
This paper investigates how different message structures impact communication strategy as well as sender and receiver behavior. Specifically, we focus on comparing communication games with messages stating an intention versus a request. Our experimental results show that when a game includes self-signaling or self-committing messages, the two message structures yield negligibly different results. However, when the messages of the game are neither self-signaling nor self-committing, we find that more subjects send messages suggesting cooperation with request than intention. Interestingly, subjects also deviate from their suggested actions more frequently with request than intention. We surmise lying aversion plays a prominent role in contributing to the differences in games where messages lack the self-committing property.
Subjects: 
cheap talk
communication
experiment
lying aversion
JEL: 
C71
C92
D83
Persistent Identifier of the first edition: 
Creative Commons License: 
cc-by Logo
Document Type: 
Article
Appears in Collections:

Files in This Item:
File
Size





Items in EconStor are protected by copyright, with all rights reserved, unless otherwise indicated.