Please use this identifier to cite or link to this item: http://hdl.handle.net/10419/221346
Authors: 
Ferreira, J.L.
Year of Publication: 
1992
Series/Report no.: 
Discussion Paper No. 988
Abstract: 
Whenever one deals with an interactive decision situation of long duration, one has to take into account that priorities of the participants may change during the conflict. In this paper we propose an extensive-form game model to handle such situations and suggest and study a solution concept, called credible equilibrium, which generalizes the concept of the Nash equilibrium. We also discuss possible variants to this concept and applications of the model to other types of games.
Document Type: 
Working Paper

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