Please use this identifier to cite or link to this item: https://hdl.handle.net/10419/167928 
Year of Publication: 
2014
Citation: 
[Journal:] Games [ISSN:] 2073-4336 [Volume:] 5 [Issue:] 3 [Publisher:] MDPI [Place:] Basel [Year:] 2014 [Pages:] 160-187
Publisher: 
MDPI, Basel
Abstract: 
We use an agent-based model to investigate the interdependent dynamics between individual agency and emergent socioeconomic structure, leading to institutional change in a generic way. Our model simulates the emergence and exit of institutional units, understood as generic governed social structures. We show how endogenized trust and exogenously given leader authority influences institutional change, i.e., diversity in institutional life-cycles. It turns out that these governed institutions (de)structure in cyclical patterns dependent on the overall evolution of trust in the artificial society, while at the same time, influencing this evolution by supporting social learning. Simulation results indicate three scenarios of institutional life-cycles. Institutions may, (1) build up very fast and freeze the artificial society in a stable but fearful pattern (ordered system); (2) exist only for a short time, leading to a very trusty society (highly fluctuating system); and (3) structure in cyclical patterns over time and support social learning due to cumulative causation of societal trust (complex system).
Subjects: 
institutional economics
institutional life-cycles
agency-structure dynamics
iterated prisoners dilemma
agent-based modeling
applied game theory
evolutionary political economy
complexity
Persistent Identifier of the first edition: 
Creative Commons License: 
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Document Type: 
Article
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