# SAMPLE BALLOONS PARAMETER FILE #
# $Id: notrade-sample.txt,v 1.4 2006/04/24 20:44:30 crabbe Exp $ #

### Experiment Scope Parameters ###
exp.id=60
numOfMatches=3



#### Generic Match Scope Parameters ####
match.0.type=balloons
match.0.groupSize=1
match.0.maxRounds=1
match.0.exchangeRate=1.0

# show total payoff on the history panel[true|false]
match.0.showTotalPayoff=false

#[totalrandom|random|zipper|rr|continue|fixed|RiskAversion]
match.0.matching=totalrandom

# show the match ending display dialog [true|false]
match.0.displayFinishedInfo=false

# History panel display mode [full|tabbed]
match.0.defaultView=full

# Whether to allow user switch history panel display modes [true|false]
match.0.viewSwitchable=true

# Whether to show the round number in the history panel (generally turn off if running single round matches)
match.0.showRoundNumber=false

# Whether or not the 0th match is a practice match or not.  Payoffs for 
# practice matches are not included in a participant's total
match.0.practice=false


######### NOTRADE Specific Match Scope Parameters ############

# the parameters S_1 to S_k, in a comma-separated list
match.0.slist=1,2,3
# the parameters I_1 to I_k, in a comma-separated list
match.0.ilist=4,5,6
# the parameters p_1 to p_k, in a comma-separated list
match.0.plist=0

match.0.maximumBlows=10

match.0.popSound=c:\\sounds\\explode.wav
match.0.whooshSound=c:\\sounds\\blow.wav

######### GUI Parameters ##########
# in these parameters, the following tokens have special meanings:

# this is the label displayed at the top of the first player's decision screen
match.0.gui.topLabel=<html><font size="5" color="blue"><center><p>Please click the 'Start' button, and then the 'Stop' button when you wish to stop.</center></font></html>
match.0.gui.okButtonLabel=OK
match.0.gui.blowLabel=Blow?
match.0.gui.startButtonLabel=Yes
match.0.gui.stopButtonLabel=Stop
match.0.gui.summary=<html>Starting tokens: %sval%<br>Increments per blow: %ival%<br>Current tokens: %currTokens%<br>Current increments: %numIterations%</html>

match.0.gui.maxLabelText=<html>Max allowable blows: %maximumBlows%</html>

# THESE parameters have a few EXTRA special tokens:
#      %payoff%         is the subject's payoff
#      %numIncreases%  is the number of increases which occurred before the end of the match
# this label is displayed at the top of the first player's results page.
match.0.gui.winResultsLabel=<html><font size="5" color="blue"><center><p>You stopped after %numIncreases% increases and your payoff is %payoff%.</p></center></font></html>
match.0.gui.loseResultsLabel=<html><font size="5" color="blue"><center><p>You didn't stop after %numIncreases% increases, and therefore your payoff is %payoff%.</p></center></font></html>

# will be shown in the didYouStopHLabel history column if the player pressed the 'stop' button to end the match
match.0.gui.stoppedString=Yes
# will be shown in the didYouStopHLabel history column if the match was ended automatically because of probability draw
match.0.gui.didntStopString=No

# labels of the history panel columns
match.0.gui.showInitialPrice=true
match.0.gui.initialPriceHLabel=Initial Price
match.0.gui.showPriceIncrement=true
match.0.gui.priceIncrementHLabel=Price Increment
match.0.gui.showNumIterations=true
match.0.gui.numIterationsHLabel=Number of Increases
match.0.gui.showDidYouStop=true
match.0.gui.didYouStopHLabel=Did You Stop?
match.0.gui.showPayoff=true
match.0.gui.payoffHLabel=Payoff
match.0.gui.showAccumulatedPayoff=true
match.0.gui.accumulatedPayoffHLabel=Accumulated Payoff


match.0.repetitions=5
